Game

Sid Meier’s Civilization: Beyond Earth – My thoughts.

Hello there! I wholeheartedly apologise for such a lack of content recently and I’m not going to bore you with excuses but I will say that this isn’t so much of a review rather than my thoughts and experiences with the game so let’s just get on with it.

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If you own a computer or are in to strategy games and haven’t heard of the behemoth that is Sid Meier then where the fuck have you been? The strategy game giants have graced us with another instalment to their Civilization series this time however there is a twist. It’s set in the future! Instead of doing the usual business of building a famous empire from the ground up over thousands of years this time we take on the job of setting up a colony on a distant planet. Each Civ is funded by a sponsor so instead of having separate countries you have different corporations. Now for the interests of impartiality I will admit that I am quite the Civilization fan but for the sack of this article I have put aside my preconceptions and tried to play this game with an open mind.

First off I am going to address an issue that I have seen a lot of people have with this game and that is that there is a lack of personality from the A.I. leaders. I don’t really think this is as big a deal as what some are making it out to be. Yes their aren’t as many leaders(as of yet) as there have been in previous games so most playthroughs are similar but you can clearly see patterns in behaviour and individual characteristics of each one. I think the major difference in this game is that none of the names are recognisable as in previous Civ games so we have no previous ideas of what that person is like. I do agree that the level of personality isn’t as high as in previous games but it is undeniably still there. I found myself many times getting angry with how certain factions were acting and even being very spiteful in different playthroughs because of how a leader acted in a different game. Anyway rant over.

The game plays a lot like any other Civ game so if you aren’t a fan of the previous ones then this probably won’t float your boat however if you are a fan of the earlier games or the genre in general then this will be a happy edition to your collection. For most part the game is almost identical to Civ V as they run on the same engine however it is the new setting and tweaks that they have made that make the game feel drastically different. The most notable change is the tech web, previously being a tech tree, allowing for much greater variation in advancements and giving science an even greater level of strategy as it makes each technology you research that little bit more significant. It also separates the different countries/corporations quite drastically as there are now hundreds of different orders to unlocking things like buildings and new units. The next most significant feature is probably the Affinity system. By acting in certain ways or researching certain things you gain affinity points and increasing your chosen affinity will lead to stronger units, new perks and also affect how other Civs react to you. This is a welcome addition however can prove a bit distracting as sometimes you focus on growing your affinity rather than your own Civilization.

There are so many choices to make in this game that it borderlines on the ridiculous. One of the reasons there aren’t that many starting leaders(in this game they are called sponsors) is because after picking which one you want to be there are then three more choices for you to customize your Civ with such as starting bonuses etc. This can be really fun as it really feels like your Civ is your own however as all the A.I. also customize themselves can make it difficult to work out how the opponents will play. The game also runs a quest system helping you to feel like there is a progression to what you are doing and with certain quests you are given a decision to make which will change what certain buildings output or give different buffs again further customizing your Civ.

Level design is a bit lacklustre as most places feel very similar however knowing Firaxis, the company behind the game, they will be releasing a bunch of dlc maps as they normally do. This is cushioned as from day one this game came with steam workshop support so modders have already been hard at work making the game have even more content.

Civilization: Beyond Earth is another good instalment in the franchise and is well worth a play if you are a fan. There are a few things that I think don’t make this a less fun game but do impact replayabillity and so I doubt it will eat up as many hours as say Civ V will/has/is but given the history of these games once a few large expansions have been released I would not be surprised if this game could eat away around 60hours+. Let me know what you guys think and what things you would like to be included in the expansions or made as a mod, thanks for reading!

Civilization: Beyond Earth is out now for PC.

 

-Joe

Mario Kart 8- An Overdue Review

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Hello there! I apologise for the lack of content from me for the past few weeks, been a little bit mad. I’ve been meaning to review this game for absolutely ages but every time I sat down to write one up another game just came along and distracted the ever loving shit out of me. But finally I’ve gotten around to it.

 

Mario Kart. Now unless you’ve had your head under a rock for the past decade you will have heard of this franchise and know what its about, so im gunna move swiftly onwards and not treat you like morons by going over the premise. Mario Kart 8 is the reason we’re here folks and Mario Kart 8 is what we’ll get. This game is fucking amazing. Period. It was actually the sole reason that I went out and bought a Wii U and boy oh boy I wasn’t disappointed.

First off let me say that this game is beautiful. Sometimes lost if you play split screen but hugely noticeable when played single player, or in the replays at the end of a race, the detail in every little thing just astonishes me. My personal favourite are the textures for DK and Bowser, It’s just something about their scales and fur that send a shiver through my body and make me go “oooooooh!”. Granted those aren’t great examples of little details as I mentioned earlier but just be patient and let me get to it, after all im just one man! Things like tracks in the sand and clouds (there’s a cloud level in case you were thinking I had gone insane and thought you could drive through the sky, what do you think Im a fucking idiot? what’s the matter with you?) that actually last for quite a while and actually make you feel like you’re driving on said object. The levels themselves are well constructed and an absolute joy to race on, granted a few take a couple of runs to get used to them but that’s the same with any racing game. The new anti-gravity sections of races adds a new element to the game and really make you think about what you’re doing because in these parts if you hit another player instead of bouncing off like a oversized grapefruit, you both get a small speed boost. this may sound like nothing but it really does factor in, say you’re on rainbow road doing some sweet drifts and some schmuck gives you a little nudge when he passes you, instead of just being slowed or both bouncing off each other you fire off like a pre-mature rocket and fall to your horrible death. Yeah not so insignificant now huh.

Babies got back!

Babies got back!

 

 

The character list although extensive I think is rather poor. They got rid of characters like Boo, Dry Bones and even Bowser Jr. and replaced them with all of the Koopalings. Now I don’t have anything against the Koopalings necessarily it’s just they all seem the same to me. I was especially shocked at no Bowser Jr. as this game has more Baby characters than ever. And don’t even get me started on Pink Gold Peach!

The new tracks are memorable and fun and the adjusted “classic tracks” are also incredibly enjoyable. Everything just seems really polished and there isn’t really one level that doesn’t have at least some redeeming part to it. It just really seems like a lot of care and effort went into each and every track. Now I can’t speak about the levels and their design without mentioning the music. this may seem sad but the music in this game is a real high point for me, They just seem to perfectly mirror the atmosphere of the level that they are being used for and give you that sense of real awe and excitement. And boy does this game have a lot of those moments (don’t want to spoil anything so you can feel the same innocent wonder that I felt when seeing these moments for the first time).

Items make an appearance as always and like with every new Mario Kart we have some new additions. The music box item is by far the most useful of the new entries as it’s the only thing that can stop you from being hit by a blue shell, yeah they done went and brung it! Speaking of blue shells they have been slightly modified in this outing, instead of doing a straight beeline for the person in 1st and flying towards them they have since had their wings clipped and now run along the ground like normal shells. Difference is that now if you get in the way of a blue shell they fuck you up too before getting on their merry way to the front runner. My least fave (Other than the god damn coins!) would have to be the piranha plant, which replaces the chain chomp I might add. This item acts in a similar way to chain chomp by eating the other racers but doesn’t do the whole bullet bill thing and drag you around the track really fast. Again doesn’t sound like a big deal but it is, When it does try and eat another driver it drags you in that direction, oh and if no one is around you it just bites at the air randomly, meaning that if you are near an edge or something and it takes a bite towards the edge then you are done! It becomes really annoying.

Overall this game is a must buy for anyone with Wii U and is a perfect game to play with your friends (I have even came up with my own drinking game for it which I will be sure to post at some point If anyone would like to try it out). This game is even so good that I would consider It a console seller and I honestly think this game and the future sales of Super Smash Bros will save the so far failing Wii U console.

Mario Kart 8 gets my highest ever score 10/10.

Subscribe and share! or Luigi will come get ya.

Subscribe and share! or Luigi will come get ya.

 

-Joe

Broforce: Testosterone Fueled Carnage!

 

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Previously I have spoken about early-access games and one in particular I highlighted was Broforce. Finally I got my hands on the game and after playing for even just a few minutes I was hooked and just had to share my thoughts with other people. This game is some sort of potion of awesome with dashes of humour and charm but with a whole heap of napalm and adrenalin!

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The game itself plays out like your conventional platformer, going from left to right (mostly) and has incredibly tight controls which a game like this so desperately needs so that when you die you have no one to blame but yourself. The action element is where the gameplay shines with each bro playing differently which adds a sense of strategy into the run and gun shoot-em-up, Enemies are varied and progressively change as the campaign (which isn’t complete at the time of this article) moves forward. Boss fights are fun and help give you that feeling of accomplishment at the end of stages as well as force you to really use your experience with all the different bros to beat them as some can only be killed in certain ways.

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I love this art style! I have always been a fan of pixel art and games that do it well just make me melt inside. This game evaporates me. The characters are distinct and easy to recognise which is a feat in itself but coupled with the different environments and enemies it just makes it seem that much more cared for. Oh and speaking of environments, they are fully destructible! At first it seems funny but again its these little details that add depth to the game. It allows you to create your own path through the levels but on the flipside it can also become your downfall if you abuse it too much to the point where there is no floor left to stand on. The stages themselves get harder as the game moves forward so their isn’t some massive jump in difficulty nor is this game a cake-walk it finds a nice balance and if you can’t beat a level it doesn’t dumb it down or take it easy it just sits back and lets you keep repeating till you get it. Same with multiplayer and single player. Playing with friends while much more fun and enjoyable also can make the game easier as each level has the same amount of enemies as if you played single player. Not to say single player isn’t fun, far from it, it’s a great way to get to know the game and really progress and see what the game has to offer. I would say multiplayer = funnier not anymore fun.

Now for the part that makes this game what it is. The bros. The care and detail that has gone into every single sprite and character move set really blows your mind, especially when they are always updating the game with new bros, heck even while preparing this article an update came out adding another two more! Each character feels different and unique and really impact how you play the game. Each character is balanced well almost right off the bat which is excellent for when the game is updated because the new characters just slot right in there with the others you’ve collected. The addition of female bros will be seen by some as funny and as others by pleasing a demographic but I really don’t think that the case. Each bro has been designed specifically from the ground up, they will have been chosen not just for how recognisable a character they are but for their strengths and weaknesses and how they can add something new to the game.

This game is currently on a weekend sale on steam for £7.99 but if you go to humblebundle.com you can get it on sale for £5.99 and help charitable organizations at the same time and even when not on sale is cheaper than on steam normally. I can’t stress enough how much love I have for this game and could go on for hours ranting about it but instead I will just say go and get it and you will understand.

Im not going to give the game a rating as It isn’t actually finished but even if it were even in its current state It would get at least a 7/10. My prediction for when it finally releases will be more like 9/10.

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Thank you for reading!

-Joe

Watch Dogs Impressions – Not an Anne Robinson in sight!

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Greetings everyone! sorry for the late upload but I have been incredibly busy trying to get as much done in this game as I could before I wrote about it and believe you me there is a hell of a lot to do.

Right, Firstly Im gunna talk about this games launch on the PC and most of it might just be technical rubbish etc so if that doesn’t interest you or if you have it on another console then feel free to move on. This game had an incredibly mixed launch with some peoples games not even loading up or instantly crashing while others had absolutely no trouble at all and then again thousands more on the spectrum in between. Fortunately for me  I only experienced some very small bug issues that didn’t really affect my game but I wouldn’t be doing my job right if I didn’t tell you all the details. First off Ubisoft have announced that they are patching the game and have said that at some point this week they will have released a patch that should (in theory) resolve a lot of issues for a lot of people. What really worries me though is this isn’t the only time this has happened even this year, where a hugely hyped up and publicised game fails at launch, just look at Battlefield 4 and Titanfall on their launches to see what I mean and it looks like this is going to become the norm. Almost like a rite of passage. However saying that there are some things that distinguish this case from the others. Where most of the other games were down to rushed deadlines, poor ports to other consoles and not enough servers Watchdogs fell because they tried a little too hard. Now some of you are probably thinking “Da fuq?” but let me explain. The reason why only the Pc version of the game is flawed isn’t because Ubisoft made a bad port from the console its actually because the Pc version isn’t a port at all. They attempted to optimise PC users experience by creating they’re version from scratch pretty much but the key word there is optimise. That’s the main problem people have been receiving, the game isn’t optimised for most drivers and graphics cards. Not to bore you with details (unless I have already) but this sucks. It means that even those who can play it relatively bug free (like me) can’t experience the full graphics and speed of the game It also means that to be able to play the game on max settings you’re going to have to fork out a lot of money! personally this whole debacle has been kind of bitter sweet (but more bitter than sweet) as even though it is littered with bugs it also shows that the developers tried to take time and think about the PC gamers rather than just do the easy thing and port it however they clearly bit of more than they could chew.

Right ramble over! now to the actual game. This game is a lot of fun despite what people will have you believe. Missions types are varied but with the length and size of the game do get repetitive after a while. Unlike games such as Assassins creed where the puzzle sections feel kinda clunky and out of place the puzzle sections here are incredibly well done with a large number of obstacles having multiple ways of doing them. It’s the type of game where you can really play how you want to form run and gun to stealthy and tactical. You can even go the entire game without killing a single enemy (however that proves hella difficult!) however I have yet to discover If how you play impacts the story or environment because (as I said) this game is huge! The size of the city is impressive and I honestly didn’t expect it to be as big as it is due to the type of game it struck me as not only that but there are so many side quests and other little things to do which reading an interview with the developers are seemingly endless as they are randomly generated and found by simply hacking people on the street. Gameplay feels good and other than the odd occasion Aiden (the main character) controls very well. The city itself feels alive especially with the little details you find out about every NPC in passing.

The game is tactical and will have you using your brain to get around certain objectives, especially those involving enemies. Aiden isn’t a tank of a computer game character and can only take so much damage, not only that but when you are damaged you slow down and even some times limp meaning that you really need to strategise especially because the game has several different enemy types that react and work in different ways. Speaking of the AI they have been for me one of the most impressive things about this game. They actually try and fight you as a unit and will constantly try and flank you and out manoeuvre you on foot or in car. They react to their surroundings like they are supposed meaning you need to keep moving if you want to keep them guessing where you are. You can distract them with hacking and even set traps and ambushes for them. What’s more is that the enemies react to other enemies, the gangs and police react to one another, meaning if you can make enough noise that the police come while you’re in a fight for your life with another gang you can slip out undetected while they have a gun fight. It’s great because it means that it always offers you a challenge as there is no one mode of attack that works every time making you have to re assess and try out different ways to succeed.

This isn’t a review really and I apologise for lack of pictures but because I can’t capture at the optimum resolution I thought it best to simply give my experience and views rather than a definitive score review. I will however say that if all the bugs are fixed then this game would definitely be well worth the money and time to play it.  But for now I would say hold off on buying it for the PC for maybe a month or two. But if you have a PS4 or XBOX ONE then I urge you to get this game now as its exactly the kind of next gen game that people have been waiting for. Let me know what you thought of the game or any issues you’ve had with it in the comments and make sure to like and share!

 

 

-Joe

One Finger Death Punch – Review!

2014-05-05_00001This game is simply brilliant mainly due to it being brilliantly simple. All you need is a mouse, the only buttons you press are the left and right mouse buttons. That’s it. However this allows the game to be so much more than if they had decided to give you long lists of button combos, It’s enjoyable and accessible to pretty much anyone.

Ready to fight?

Ready to fight?

The game itself is a kung-fu beat em’ up type game with stickmen as the characters reminiscent of old flash animations. The game itself isn’t a button masher as you might think and actually penalises you for doing so, instead it slowly introduces new enemies that require different order combinations of the same 2 buttons you’ve been using the whole time. Honestly when I bought this game I never would of imagined how dynamic the fighting actually is whether it’s a different level type of new enemies this game keeps you engaged. What they have done with the difficulty is quite frankly genius I think and I would love to see it incorporated in all games that involve any form of fighting. It take the stats from how you play and works out your skill level and then adjusts the enemy speed and difficulty of the level accordingly, in other words the better you do the harder it gets. This makes for really balanced gameplay as there are no crazy difficulty spikes but every level does poses a challenge.

Mortal Kombat eat your heart out.

Mortal Kombat eat your heart out.

For £3.99 on PC this game is also a bargain! It s great bit of fun especially if you need something you can play for a few minutes while you take a break from revision or work that will give you a real sense of enjoyment. I honour of such a simple game I’ll keep this review simple also. One finger death punch gets a 7/10 and a 10/10 for value!

 

 

 

– Joe

5 Early-Access games to watch out for (Joe)

For those of you who don’t know Early-Access games are games that aren’t finished or even in beta testing stage that you can buy and play while they are being developed. Some of you are thinking why the hell would I pay full price for an unfinished game? But there are a few perks for instance some developers might give extra incentive and content like concept art or soundtrack downloads etc. while there is still the obvious reason which is to help support the team making the game. Because of the huge growth of the Indie game genre more and more developers are looking to making their game early access to help not only cover cost but to get as much community feedback as possible so that fans can actively take a part in shaping a game.

I have always felt that reviewing early access games is a little unfair because game builds change so often and the developers even admit themselves that their games aren’t finished so instead of reviewing an Early-Access game I’m going to give you a list of 5 of them to keep a watch out for.

*Disclaimer: This isn’t a top 5 or my favourite 5 this is just a short list of potentially good games that I am excited to see when they are finished. I have not personally played/own all of the games listed but have done my fair share of research on each one.

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1)   Prison Architect. Prison architect does exactly what it says on the tin, you build and managed a simulated prison. Simple enough? Nope! There is so much to this game that is continually being added too that you will be kept entertained for hours. Not only re they always adding new features but it is also integrated with the Steam Workshop so there are also lots of mods available from already built prisons to re-skins and community bug fixes. For anyone who enjoys simulator games or management games this is the game for you.

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2)   Overgrowth. Overgrowth is a game that in premise sounds ridiculous but in practice plays amazing. It is currently an open sandbox game where players create their own levels and play and share them but it is scheduled to have a full campaign and many more features added before it is finished. You play as a ninja rabbit, yes a NINJA-RABBIT! Where you can free run, explore and fight either hand to hand or with weapons. Now even though the game is visually very appealing the real gold is in the combat system, it flows brilliantly and the impacts feel weighted and control very fluid.

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3)   Starbound. Now a lot of people have criticised Starbound for just copying Terraria but the game itself is a lot more than just that. The exploration and customization even in such an early stage is very good and I can’t wait to see it once they have fully fleshed out the story and added the features they have gone on record to say they are going to. They are currently overhauling the majority of the farming and building mechanics though so I can’t say that the final game will be anything like the current build but if its anything to go by it could be the next big indie game.

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4)   Pixel Piracy. Re-Logic, the creators of Terraria, are currently helping produce the game which looks set to forever change the face of pirate games. From fully customizable ships, pirate battles and even parrots this game tries to give the player the full pirate experience. With features like perma-death playing a major part in the game it seems reminiscent of other indie games such as FTL and rogue legacy but with a pirate theme. Currently the game is rather bare but still with enough features and content to keep you entertained but the reason this game makes my list is because of the mechanics they are trying to introduce in the future such as being able to find and loot your previous characters ship once they have died.

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5)   BroForce. Last but by no means least is the game that is in a rather finished state. BroForce looks to take everything we love about macho action movies and combine it all in to a game. Taking characters from all areas of Bro-dom, such as Brobo-Cop and Indiana Brones, and has players fight together to liberate each level from a devil type villain. Each Bro comes with his own weapons and style and the amount of characters and level of detail put into this game is truly astonishing. This is the kind of game that you and your friends can play while you drink a beer and just bond. It perfectly encapsulates the era of 80’s action movies even down to the kind of campness only the most muscle bound men could pull off.

 

Anyway that was my list of games to watch out for! Thanks for stopping by make sure to like, comment and subscribe and tell me what games you’re keeping an eye out for?

 

-Joe

Our first video review! – Goat simulator 2014!

Check out our very first video review! Everything starts somewhere so where better to start than with Goats?

 

 

-Joe

Loadout QUICKPICKLE!

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Hey everyone! So this week I’ve been having a little play around with a free to play game that goes by the name of Loadout. Safe to say this game ain’t your normal shooter. It’s a 3rd person over the shoulder run and gun style of game but it’s the added features and art style that really set this game a part.

Hank would of got Walt way sooner with these guns!

Hank would of got Walt way sooner with these guns!

Its cartoony and silly, similar to TF2 in a sense, but with a bit more gore and adult themes which do help separate its style from games of a similar ilk. The character customization is quite extensive too though you will need in game coins to buy the majority of the items available. I would say this is one of the weaker areas of the game though as there are only 3 character bases to choose from which kind of limits your customization but it’s not really noticeable when you’re actually playing so really it’s just more of a shame rather than a bad point.

 

The other amazingly fun and interesting feature they have is that of weapon crafting! You get to pick what type of gun you have then modify it to hell then even chose what kinds of ammo you fire and how the ammo acts, there are thousands of different combinations to choose from meaning that no 2 players are ever the same. You can even name your gun so when you die and you drop your weapon other people can see how funny and clever you are! all jokes aside though it does add a really good dynamic to the game and almost adds a layer of strategy and depth to the game.

Electric laser guided triple rocket launcher? Why not!

Electric laser guided triple rocket launcher? Why not!

The other thing I’ll mention before finishing is the game modes are really fun and players will inevitably find the games that they prefer and are better at, my personal favourite is Blitz where your kills/assists only are registered if you’re able to pick up an in game item from the dead enemy you killed. I just like it because it’s a little different and again it makes you try and add a layer of strategy to how you play it.

The game is still being added to with a custom game option on the way but I thoroughly think that this game is worth your time and did I mention that its free!  and unlike most free to play games where you can pay real-life money to unlock better equipment etc. the only thing real money will buy you is outfits and customization for your character, the only way to unlock new gun parts and equipment is by actually playing the game! Which I think is great and something game companies need to do more of so you don’t keep getting beaten by players that are worse than you but that just have deeper pockets. Anyway that’s my thoughts on Loadout! thanks for reading and make sure to like our facebook, follow our twitter and share the hell out of our blog. Cheers!

 

JJ

South Park: The Stick Of Truth: A big fat ass review!

Sorry for the late upload of the full review I’m not going to make excuses all I can say is that I was just having way too much fun playing the game to actually think about reviewing it yet but the show must go on!

First off I just have to say that this game is brilliant! If you’re a fan of the show then you will be amazed at how many references they have been able to fit into this game and if you’re a new comer and this is your first experience of the franchise then you’ll be pleased at how accessible it is. You can really ell that this game was made by Matt Stone and Trey Parker as it has their touch of perfection to it from the big things like story and dialogue to even the smaller things such as menus and inventory selection, everything just feels right.

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A small barbarian wielding a smelly dildo – Just another day in South Park.

Visually It emulates the show to a tee! The seamlessness between game and cut scenes are only noticeable when they use it to make a joke (Such as any cut scene involving Jimmy you actually have to skip otherwise he just stutters forever) and it gets to the point where it doesn’t actually feel like you’re playing a game but more like an interactive episode. Actually an episode wouldn’t be doing it justice this is more like an interactive season! The story line feels like a true South Park story line where there are twists and turns that take you all over the place but then at the end it all reels back to the original thing you set out for. Not to give away any spoilers but the story line itself is bloody hilarious!

The controls for this game are solid and the navigation of menus and inventory are also very well done. It seems like an old school RPG game where you can really micromanage your character from appearance to gear which you can even customize further with dyes and boost patches(Known locally as strap-ons). It makes for a much more interesting game and gives you a greater feeling of control over your character.

Combat is really fun and progresses with your player so it always keeps you guessing. Even though you can press buttons to block you only receive some reduced damage instead of no damage which as it was one of the things that worried me when I saw the combat system in a game demo as it made it look like as long as you knew the times to block you would be invincible but this isn’t the case. At the beginning of the game you choose which class you are which doesn’t really impact the game all that much just on what abilities you can use in battle, Each of the classes are balanced as well so you can choose which class you prefer rather than the one that will make the game easier or harder. The four classes are Warrior, Mage, Thief or Jew which could only happen in a South Park game.

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Who ever said South Park was a quite mountain town?

Right now I’ve had a chance to profess my love for this game there are a few things that bug me. The biggest thing is the play-time. I completed the game doing every side-mission bar one (which I missed) and the game clocked in at 12 hours. And this isn’t like I’m a super fast gamer this tends to be the norm for most players. Now there is some replay value by playing as a different class and choosing a different side of the “War” to fight in but even that doesn’t impact you game that much. The main reason to play again for most people will be so that they can re-do their favourite levels or hear their favourite jokes. DLC has been announced to be released for the game which hopefully will extend the game by a few hours though. The other thing is that once you have completed the story-line you can explore the town and finish any side-quests (apart from event enabled quests) but if you’re like me and completed them all before the actual story then all you can really do is wander around as there are no new missions or enemies to fight, I would of like even some new-side quests that were only accessible once the main game was done just so you had something to do at least other than making yourself look like David Hasslehoff (I’m not kidding, Its hilarious!).

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Hasselhoff in a crab suit holding a flaming katana. Your argument just became invalid.

With a £39.99 price tag though we do expect a little more content from our games and granted at some points it does seem a little unjustified but on the whole I would say that for a Fan like I am Its well worth it but non-fans who are looking at this to be their way into the show then maybe wait off till prices go down.

The other thing that’s rather annoying is how easy the game is. Other than the odd boss fight (Mainly Al Gore) no enemies pose much of a threat so you’re going to want to turn the difficulty up to hard as soon as you boot up the game pretty much. Especially when you add in the fact that there are location/area based things you can do to take out certain enemies before actually fighting them which isn’t dependant on level or skill or anything and it gives you the same experience as if you had fought.

My final annoyance is that you get capped at level 15 which I think is a little bit too low but I can see why they did as it makes you choose which abilities to upgrade but even then it still seems quite low. Again maybe this is something they will change when DLC is released like we see in so many games but until then this is what were stuck with.

Final thoughts: This game is everything you could possibly want from a South Park RPG, It blends the humour of the show with the game style many of us probably grew up with and honestly I think I will be playing this game again and again just like I re-watch my favourite episodes. However I’ve not mentioned something that I feel I should. If you are easily offended then do not buy this game as you will hate it. For everyone else though, Get this game now!

Now my final verdict on this game comes in 3 parts this week, Normally I say how good the game is then value for money but I didn’t think this was fair as the rating of this game I think will be quite different for fans of the show over people who aren’t.

Fans: 9.5/10                        Non-Fans:8/10                                                  Value: 7/10

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I MAED A GAM3 W1TH ZOMBIES 1N IT!!!1 QUICKPICKLE

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“Play this game sober you’ll have fun, play this game drunk or high and you’ll be mesmerised.”

 

Keeping up the trend of QUICKPICKLE week I’ve decided to make my own focusing on the amazingly funky zombie horde Indie game fest “I MAED A GAM3 W1TH ZOMBIES 1N IT!!!1. “ It can be yours for only the price of one shiny pound coin, and at such a reasonable price this small simple game delivers.

 

Essentially, it is a platform game played using only the joysticks of your controller and nothing more- one to move the character, the other to fire weapons. New weapons are easily acquired throughout the game, by simply walking over them as they appear on the battlefield; these include such things as laser guns, flamethrowers (my favourite), rocket launchers and Gatling guns.

 

The real strength in this game becomes apparent as you continue to survive against your brain-eating counterparts. As you play, the whole setting of the game rapidly begins to change. At first your fighting in a simple green field but the next moment you find yourself doing battle on a psychedelic disco floor, then in space, then on a chessboard, the list goes on and on. Play this game sober you’ll have fun, play this game drunk or high and you’ll be mesmerised. Not only does the world change, but the enemies change also, from zombies to spaceships to blobs ect. The game also pays clever homage to classic games such as “Snake” and “Space Invaders” by making them iconic characters within the game that try their very best to kill you.

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This game also has a great original soundtrack that fits appropriately into the game’s colourful personality.  Featuring a heavy metal number with vocals, it’s sure to keep edging you on as you try to kill exploding diamonds.

 

The only real pitfall of this game is the fact that it has an ending; it is possible to survive against the increasingly tougher waves of enemies only to be sent packing back to the main menu. This does somewhat undermine the replay ability of a game that would’ve been almost perfect, had it been a never ending endurance run in the same way the “Nazi Zombies” series from Call of Duty had. However, at the low price of just a pound it most certainly isn’t penny pinching.

 

Verdict

 

Cheap. Great fun. Simple Xbox 360 Indie game

 

4/5